Fixed a number of visual issues with the Race Initiator.Fixed a visual issue with Short-Range Teleporter wires.Fixed an issue that could count other player’s objects as your own for the purposes of planet object limits (for example, Exocraft Geobays).Fixed an issue that allowed players to delete communications beacons.
The base building recolour menu now has hover tips to display the name of the colour.Fixed an issue that prevented some basic floor pieces from flattening the terrain.Fixed an issue that prevented some corner pieces from snapping correctly.Fixed an issue that prevented ladders from working correctly when placed in cuboid rooms.Fixed an issue that could cause multiple bases on the same planet to share screenshots when viewed on the teleporter page.Fixed an issue that could cause an error when supplying materials to some specific small settlement buildings.Fixed an issue that could cause two identical NPCs to be spawned for a settlement decision.Fixed an issue that could cause the interaction with the settlement technology merchant to become blocked if they were interacted with while outside the marketplace.Fixed a rare issue that could cause the settlement mission to become blocked after changing your settlement.Improved the behaviours of settlement NPCs, so that they group up and converse more often.Fixed an issue that could cause two NPCs to occupy the same chair.Fixed an issue that could cause some settlement buildings to placed outside of the flattened area.Introduced a number of optimisations for settlements and large bases.
No Man’s Sky Update 3.68 Patch Notes | No Man’s Sky Update 3.068 Patch Notes
The full patch notes below has the entire list of fixes, which are live now. Hello Games has released the No Man’s Sky update 3.68 (PS5 version 3.068) patch for October 1, which brings in more fixes for the Frontiers update released last month.